Widescreen resolutions (1280x800, 1680x1050, 1920x1200) cause the minimap to deform and minor glitches in researching spells/traps, but no playability issues. ![]() Resolutions above 1024x768 cause some text to become invisible, because Dungeon Keeper does not have a large enough font, but keeper notices ("A Bile Demon has become unhappy because he hasn't been paid", etc) are still visible (albeit in very tiny writing). Optionally (if you want improved video quality) you can set -32biteverything on the command line, but the game will work regardless. Works by installing the game, patching to 1.7, applying the no-cd crack, and setting Compatibility Mode to "Windows XP SP2". I've had one crash after something like 3 hours, but luckily I had just finished a level and saved the game. Works fine in Vista x86 (64 bit NOT tested).
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